"A photographic history of video game consoles and the hardware inside them"--
The Game Console is a tour through the evolution of video game hardware, with gorgeous full-color photos of 86 consoles. You'll start your journey with legendary consoles like the Magnavox Odyssey, Atari 2600, Nintendo Entertainment System, and the Commodore 64. The visual nostalgia trip continues with systems from the 1990s and 2000s, and ends on modern consoles like the Xbox One, PlayStation 4, and Wii U.
Throughout the book, you'll also discover many consoles you never knew existed, and even find a rare peek at the hardware inside several of history's most iconic video game systems.
Evan Amos is a passionate video game fan and photographer. His work has been featured in Game Informer, Kotaku, Wired, Retro Gamer, and other popular media outlets.
Introduction Part 0: The Birth of Gaming Part 1: 1st Generation: The beginning of electronic gaming: College mainframes, video arcades, and TV gaming 1972 - Magnavox Odyssey 1975 - Pong Consoles Part 2: 2nd Generation: The video game crash 1976 - Fairchild Channel F 1977 - RCA Studio II 1977 - Coleco Telstar Arcade 1977 - Atari 2600 1978 - Bally Professional Arcade 1978 - APF MP1000 1978 - Interton VC 4000 1979 - Milton Bradley Microvision 1978 - Magnavox Odyssey 2 1979 - Mattel Intellivision 1979 - Atari 800 1980 - Nintendo Game & Watch 1981 - VTech Creativision 1981 - Epoch Cassette Vision 1982 - ColecoVision 1982 - Atari 5200 1982 - Entex Adventure Vision 1982 - Emerson Arcadia 2001 1982 - Vectrex 1982 - Commodore 64 Part 3: 3rd Generation: The rebirth of video games and the rise of Japan 1983 - Sega SG-1000 1983 - Sega Master System 1983 - Nintendo Famicom/NES 1983 - Casio PV-1000 1984 - Epoch Super Cassette Vision 1984 - Epoch Game Pocket Comp 1985 - RDI Halcyon 1986 - Atari 7800 1987 - Action Max 1988-VTech Socrates Part 4: 4th Generation: The console wars 1987 - NEC PC Engine/1989 - NEC TurboGrafx-16 1987 - Atari XE Games System 1989 - ViewMaster Interactive Vision 1988 - Sega Mega Drive/1989 - Sega Genesis 1989 - Nintendo Game Boy 1989 - Atari Lynx 1990 - SNK Neo Geo AES/CD 1990 - Super Famicom/SNES 1990 - Sega Game Gear 1990 - Amstrad GX4000 1992 - Watara Supervision 1991 - Philips CDi 1993 - Pioneer LaserActive 1995 - Super A''can Part 5: 5th Generation: The CD-ROM and 3D gaming 1993 - 3DO 1993 - Atari Jaguar 1993 - FM Towns Marty 1993 - Commodore Amiga CD32 1994 - Sega Saturn 1994 - Sony PlayStation 1994 - Bandai Playdia 1994 - NEC PC-FX 1995 - Tiger R-Zone 1995 - Casio Loopy 1995 - NIntendo Virtual Boy 1996 - Nintendo 64 1996 - Bandai Atmark/Pippin 1997 - Tiger Game.com 1998 - Neo Geo Pocket / 1999 - Neo Geo Pocket Color 1998 - Wonderswan 1998 - Game Boy Color Part 6: 6th Generation: Gaming takes over the mainstream, the beginnings of net play 1998 - Sega Dreamcast 2000 - Sony PlayStation 2 2001 - Nintendo Game Boy Advance 2001 - Nintendo GameCube 2001 - Microsoft Xbox 2003 - Nokia N-Gage 1999 - Nuon 2003 - Tapwave Zodiac 2004 - XaviX Port 2004 - Vtech V.smile Part 7: 7th Generation: HD gaming, motion control, and the casual gamer 2004 - Nintendo DS 2004 - Sony PSP 2005 - Vtech V.Flash 2005 - Game Wave 2005 - Xbox 360 2005 - Tiger Gizmondo 2006 - Mattel HyperScan 2006 - Sony PlayStation 3 2006 - Nintendo Wii Part 8: 8th Generation - The uncertain future 2011 - Nintendo 3DS 2011 - Sony PS Vita 2012 - Nintendo Wii U 2011 - Amazon Fire TV 2013 - Ouya 2013 - Sony PlayStation 4 2013 - Xbox One 2013 - GameStick 2013 - NVDIA Shield 2015 - Steam Controller and Steam Link 2014 - Google Nexus Player
Featured in Wired and My Modern Met. "While services like PlayStation Now prove that streaming has the potential to increase access to older hardware-bound games, The Game Console posits that consoles themselves are important cultural objects that we shouldn't forget." --Motherboard
"Amos' passion for gaming and photographic skills come together beautifully in The Game Console." --Kotaku
"Photographed in intense, loving detail, the book quite literally unpacks 86 consoles and examines their innards." --Mashable
"A perfect choice for gamers looking to build up their knowledge on video game history." --Android Central
"The actual history lesson of the industry makes this more than a coffee table book." --Game Vortex
Featured in Wired's 2018 Holiday Gift Guide. "While services like PlayStation Now prove that streaming has the potential to increase access to older hardware-bound games, The Game Console posits that consoles themselves are important cultural objects that we shouldn't forget." -- Motherboard "Amos' passion for gaming and photographic skills come together beautifully in The Game Console ." -- Kotaku "Photographed in intense, loving detail, the book quite literally unpacks 86 consoles and examines their innards." -- Mashable "A perfect choice for gamers looking to build up their knowledge on video game history." -- Android Central
Fascinating, high resolution photos of game consoles and their insides spanning more than 40 years! Features systems from Atari, Microsoft, Nintendo, Sega, Sony, and more. The author's photography has been featured on Wired, Slate, and The Colbert Report. Direct tie-in with maker movement - photography shows details of hand-wiring and solder connections. Retro videogames are enjoying a resurgence in the UK, with bars building game stations and hosting gaming tournaments.
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