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A First Book of C++

by Gary J. Bronson

ISBN: 9781111531003
ANNOTATION:
Gary Bronson's A FIRST BOOK OF C++, Fourth Edition, takes a hands-on, applied approach to the first programming language course for students studying computer science. The book begins with procedural programming in C, and then gradually introduces object-oriented programming features and the C++ language syntax that enables first-time programmers to use them.
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ISBN: 9781111531003
ANNOTATION:
Gary Bronson's A FIRST BOOK OF C++, Fourth Edition, takes a hands-on, applied approach to the first programming language course for students studying computer science. The book begins with procedural programming in C, and then gradually introduces object-oriented programming features and the C++ language syntax that enables first-time programmers to use them.

Annotation

Gary Bronson's A FIRST BOOK OF C++, Fourth Edition, takes a hands-on, applied approach to the first programming language course for students studying computer science. The book begins with procedural programming in C, and then gradually introduces object-oriented programming features and the C++ language syntax that enables first-time programmers to use them.

Publisher Description

Gary Bronson's A FIRST BOOK OF C++, Fourth Edition, takes a hands-on, applied approach to the first programming language course for students studying computer science. The book begins with procedural programming in C, and then gradually introduces object-oriented programming features and the C++ language syntax that enables first-time programmers to use them.

Author Biography

Gary J. Bronson is a Professor of Information Systems at Fairleigh Dickinson University (FDU), where he was voted Teacher of the Year. He has worked at Lockheed Electronics, Bell Laboratories, and a number of Wall Street financial firms. He has also authored several successful programming textbooks on C, C++, and Java.

Table of Contents

Part I: FUNDAMENTALS OF C++ PROGRAMMING. 1. Getting Started. 2. Data Types, Declarations, and Displays. 3. Assignment and Interactive Input. 4. Selection. 5. Repetition. 6. Modularity Using Functions. 7. Arrays. 8. Arrays and Pointers. 9. I/O Streams and Data Files. Part II: OBJECT-ORIENTED PROGRAMMING. 10. Introduction to Classes. 11. Adding Functionality to Your Classes. 12. Extending Your Classes. 13. The Standard Template Library. Part III: ADDITIONAL TOPICS. 14. The string Class and Exception Handling. 15. Strings as Character Arrays. 16. Data Structures. Appendices. A: Operator Precedence Table. B: ASCII Character Codes. C: Bit Operations (online only; NOT in book). D: Floating-Point Number Storage. E: Solutions to Selected Exercises.

Product Details

Author
Gary J. Bronson
Publisher
Course Technology
Language
English
Edition
4th
ISBN-10
1111531005
ISBN-13
9781111531003
Media
Book
Format
Paperback
Short Title
FBO C++ 4/E
Year
2011
Country of Publication
United States
Pages
782
Illustrations
Yes
Residence
CT, US
Publication Date
2011-02-11
Audience
College/Higher Education
Series
Introduction to Programming