Program Arcade Games, Fourth Edition: With Python and Pygame by Paul Craven, Paperback, 9781484217894 | Buy online at The Nile
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Program Arcade Games, Fourth Edition: With Python and Pygame

With Python and Pygame

Author: Paul Craven and Dr Paul Vincent Craven  

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PRODUCT INFORMATION

Description

Learn and use Python and PyGame to design and build cool arcade games. In Program Arcade Games: With Python and PyGame, Second Edition, Dr. Paul Vincent Craven teaches you how to create fun and simple quiz games; integrate and start using graphics; animate graphics; integrate and use game controllers; add sound and bit-mapped graphics; and build grid-based games.

After reading and using this book, you'll be able to learn to program and build simple arcade game applications using one of today's most popular programming languages, Python. You can even deploy onto Steam and other Linux-based game systems as well as Android, one of today's most popular mobile and tablet platforms.

You'll learn:

  • How to create quiz games
  • How to integrate and start using graphics
  • How to animate graphics
  • How to integrate and use game controllers
  • How to add sound and bit-mapped graphics
  • How to build grid-based games

Audience<This book assumes no prior programming knowledge.  

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Critic Reviews

“"This book does a superb job of fitting programming concepts - and Python learning - to building several games with the ever useful Pygame library. ... Aimed at younger readers, but accessible to all, Craven's teaching experience shows through in both tone and pace ... . Plentiful exercises, including a whole chapter at the end revisiting every project in the book, drive the lessons deep. Well written, well developed, and ... very enjoyable to work through." (The MagPi, Issue 46, June, 2016)”

“This book does a superb job of fitting programming concepts – and Python learning – to building several games with the ever useful Pygame library. … Aimed at younger readers, but accessible to all, Craven’s teaching experience shows through in both tone and pace … . Plentiful exercises, including a whole chapter at the end revisiting every project in the book, drive the lessons deep. Well written, well developed, and … very enjoyable to work through.” (The MagPi, Issue 46, June, 2016)

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About the Author

Dr. Paul Vincent Craven graduated with a bachelors degree from Simpson College, a masters from the Missouri University of Science and Technology, and a doctorate from the University of Idaho. He worked in the industry for fifteen years before deciding to teach full time at Simpson College in Indianola, Iowa.

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Back Cover

This fine book shows you how to build fun, cool arcade games using the Python programming language and the PyGame framework, a Python-based game application development engine. Use Python and Pygame to learn and build arcade games! What You'll Learn How to create quiz games How to start using graphics How to create and animate graphics How to integrate and use game controllers How to add sound and bitmapped graphics How to build grid-based games

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Product Details

Publisher
Apress | APress
Published
28th December 2015
Edition
2nd
Pages
416
ISBN
9781484217894

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