"The official guide to Rust, a community-developed, systems programming language. Begins with a hands-on project to introduce the basics, then explores key concepts in depth"--
The Rust Programming Language is the official book on Rust; a community-developed, systems programming language that runs blazingly fast, prevents segfaults, and guarantees thread safety. Rust's memory safety guarantees, enforced at compile time, safeguard your programs against the many problems that pervade other systems languages. Rust offers the control and performance of a low-level language with the helpful abstractions of a high level one, and does this all without having a garbage collector. These characteristics make Rust useful for embedding in other languages, programs with specific space and time requirements, and writing low-level code, like device drivers and operating systems.
The Rust Programming Language begins with a quick hands-on project to introduce the basics, then explores key concepts in depth, such as ownership, the type system, error handling, and fearless concurrency. Detailed explanations of Rust-oriented takes on topics like pattern matching, iterators, and smart pointers combine with examples and exercises to take you from theory to practice.
In addition to its thorough coverage of more granular topics, The Rust Programming Language will show you how to-
rasp important concepts unique to Rust like ownership, borrowing, and lifetimes se Cargo, Rust's built-in package manager, to build your code, including downloading and building dependencies ffectively use Rust's zero-cost abstractions and learn to build your own
Developed with help from the community, The Rust Programming Language is your official guide to becoming a productive Rust programmer.
Steve Klabnik works at Mozilla, is on the core team of Rust, and leads the documentation team. Klabnik is a frequent speaker at conferences and is a prolific open source contributor, previously working on projects such as Ruby and Ruby on Rails. Carol Nichols is a member of the Rust Tools and Community Teams. She's a co-founder of Integer 32, LLC, the world's first Rust-focused software consultancy. She also organizes the Rust Belt Rust Conference.
Introduction Chapter 1: Getting Started Chapter 2: A Quick Tutorial---Guessing Game Chapter 3: Common Programming Concepts Chapter 4: Understanding Ownership Chapter 5: Structs Chapter 6: Enums and Pattern Matching Chapter 7: Modules Chapter 8: Common Collections Chapter 9: Error Handling Chapter 10: Generic Types, Traits, and Lifetimes Chapter 11: Testing Chapter 12: An Input/Output Project Chapter 13: Functional Language Features in Rust--Iterators and Closures Chapter 14: More about Cargo and Crates io Chapter 15: Smart Pointers Chapter 16: Concurrency Chapter 17: Is Rust Object Oriented? Chapter 18: Patterns Chapter 19: More About Lifetimes Chapter 20: Advanced Type System Features Appendix A: Keywords Appendix B: Operators Appendix C: Derivable Traits Appendix D: Nightly Rust\ Nightly Rust Glossary
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