Values at Play in Digital Games by Mary Flanagan - ISBN: 9780262529976
Paperback
A theoretical and practical guide to integrating human values into the conception and design of digital games.

Values at Play in Digital Games

$55.00

  • Paperback

    224 pages

  • Release Date

    2 September 2016

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Summary

A theoretical and practical guide to integrating human values into the conception and design of digital games, with examples from Call of Duty, Journey, World of Warcraft, and more.All games express and embody human values, providing a compelling arena in which we play out beliefs and ideas. “Big ideas” such as justice, equity, honesty, and cooperation-as well as other kinds of ideas, including violence, exploitation, and greed-may emerge in games whether designers intend them or not. In this book, Mary Flanagan and Helen Nissenbaum present Values at Play, a theoretical and practical framework for identifying socially recognized moral and political values in digital games. Values at Play can also serve as a guide to designers who seek to implement values in the conception and design of their games.After developing a theoretical foundation for their proposal, Flanagan and Nissenbaum provide detailed examinations of selected games, demonstrating the many ways in which values are embedded in them. They introduce the Values at Play heuristic, a systematic approach for incorporating values into the game design process. Interspersed among the book’s chapters are texts by designers who have put Values at Play into practice by accepting values as a design constraint like any other, offering a real-world perspective on the design challenges involved.

Book Details

ISBN-13:9780262529976
ISBN-10:0262529971
Author:Mary Flanagan, Helen Nissenbaum
Publisher:MIT Press Ltd
Imprint:MIT Press
Format:Paperback
Number of Pages:224
Release Date:2 September 2016
Weight:372g
Dimensions:13mm x 152mm x 229mm
Series:The MIT Press
Audience Age:18
A-Format
B-Format
Values at Play in Digital Games by Mary Flanagan - ISBN: 9780262529976
152 × 229 mm
C-Format
A4
mm / in
About The Author

Mary Flanagan

Mary Flanagan is Sherman Fairchild Distinguished Professor in Digital Humanities, Director of the Tiltfactor game research laboratory, and Professor in the Department of Film and Media Studies at Dartmouth College. She is the author of Critical Play- Radical Game Design (MIT Press).Helen Nissenbaum is Professor of Media, Culture, and Communication and Computer Science at New York University, where she is Director of the Information Law Institute.

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