How to Become a Video Game Artist by S. Kennedy - ISBN: 9780823008094
Paperback
Starting with the basics of game creation and a look at the artistic skills necessary to get started, this title offers key roles for creators - from concept artists to character animators to marketing artists and beyond. It also features interviews with video game art professionals who’ve worked fo…

How to Become a Video Game Artist

The Insider's Guide to Landing a Job in the Gaming World

$48.37

  • Paperback

    160 pages

  • Release Date

    15 May 2013

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Summary

A comprehensive guide for aspiring video game artists, giving them the artistic skills and insider knowledge they need to launch their careers.Become a Player in the Business of Video Game ArtEvery year video games generate billions of dollars and some of the most dynamic and engaging artwork today. It’s an ever-growing field that holds great professional opportunity, but you need the right skills and savvy if you want to stake your claim. In How to Become a Video Game Artist, veteran video g…

Book Details

ISBN-13:9780823008094
ISBN-10:0823008096
Author:S. Kennedy
Publisher:Watson-Guptill Publications
Imprint:Watson-Guptill Publications Inc.,U.S.
Format:Paperback
Number of Pages:160
Release Date:15 May 2013
Weight:528g
Dimensions:251mm x 188mm x 12mm
About The Author

S. Kennedy

SAM R. KENNEDY is a freelance illustrator, a graphic designer, and an art instructor, who has held positions at almost every level in the video game art world. A former marketing artist for Ubisoft, Kennedy has worked on a diverse array of games like Tom Clancy’s Ghost Recon, Tom Clancy’s Rainbow Six, Men of Valor, Teenage Mutant Ninja Turtles, and CyberTiger.

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