A Play of Bodies by Brendan Keogh - ISBN: 9780262055819
Paperback
How do our bodies and videogames merge, touch, and perceive each other?

A Play of Bodies

How We Perceive Videogames

$66.83

  • Paperback

    248 pages

  • Release Date

    28 October 2025

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Summary

An investigation of the embodied engagement between the playing body and the videogame: how player and game incorporate each other.

Our bodies engage with videogames in complex and fascinating ways. Through an entanglement of eyes-on-screens, ears-at-speakers, and muscles-against-interfaces, we experience games with our senses. But, as Brendan Keogh argues in A Play of Bodies, this corporal engagement goes both ways; as we touch the videogame, it touches back…

Book Details

ISBN-13:9780262055819
ISBN-10:0262055813
Author:Brendan Keogh
Publisher:MIT Press Ltd
Imprint:MIT Press
Format:Paperback
Number of Pages:248
Release Date:28 October 2025
Weight:369g
Dimensions:229mm x 152mm
About The Author

Brendan Keogh

Brendan Keogh is a senior lecturer in the School of Communication and a chief investigator of the Digital Media Research Centre at the Queensland University of Technology. His books include A Play of Bodies: How We Perceive Videogames and, as coauthor, The Unity Game Engine and The Circuits of Cultural Software.

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