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Master CMake: Build robust, scalable software projects with confidence and ease.
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CMake Best Practices

Upgrade your C++ builds with CMake for maximum efficiency and scalability

RRP$63.78

$60.99

  • Paperback

    356 pages

  • Release Date

    30 August 2024

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Summary

Discover practical tips and techniques for leveraging CMake to optimize your software development workflow

Key Features

  • Master CMake, from basics to advanced techniques, for seamless project management
  • Gain practical insights and best practices to tackle real-world CMake challenges
  • Implement advanced strategies for optimizing and maintaining large-scale CMake projects

Book Description

Discover the…

Book Details

ISBN-13:9781835880647
ISBN-10:1835880649
Author:Dominik Berner, Mustafa Kemal Gilor
Publisher:Packt Publishing Limited
Imprint:Packt Publishing Limited
Format:Paperback
Number of Pages:356
Edition:2nd
Release Date:30 August 2024
Dimensions:191mm x 235mm
A-Format
B-Format
C-Format
CMake Best Practices by Dominik Berner - ISBN: 9781835880647
191 × 235 mm
A4
mm / in
About The Author

Dominik Berner

Dominik Berner is a software engineer, blogger, and conference speaker with 20 years of professional software development experience. He codes mainly in C++ and has worked on many software projects, from writing bleeding-edge software for surgical simulators in a startup, to maintaining large legacy platforms for large corporations in the MedTech industry, to creating IoT solutions and writing pilot software for drones. He believes that well-designed and maintained build environments are one of the key elements to enable teams to write software efficiently and excel at creating quality software. When he is not writing code, he occasionally writes articles for his blog or speaks at conferences about software development.

Mustafa Kemal Gilor is an experienced professional working in performance-critical software development for the telecommunication and defense industries and open-source software. His expertise is in high-performance and scalable software design, network technologies, DevOps, and software architecture. His interest in computers emerged very early on in his childhood. He learned programming to hack MMORPG games at around the age of 12, and he has been writing software ever since. His favorite programming language is C++, and he enjoys doing framework design and system programming. He is also a strong advocate of CMake; he has maintained many codebases and ported many legacy projects to CMake throughout his career.

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