Video Game Storytelling by E. Skolnick - ISBN: 9780385345828
Paperback
Unlock gripping game narratives: a must-read guide for all developers.

Video Game Storytelling

What Every Developer Needs to Know about Narrative Techniques

$34.57

  • Paperback

    208 pages

  • Release Date

    15 December 2014

Check Delivery Options

Summary

This handy, to-the-point reference guide for video game development emphasizes the significance of storytelling and writing skills for creating today’s most popular, narratively-engrossing video games.

UNLOCK YOUR GAME’S NARRATIVE POTENTIAL!

With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Gam…

Book Details

ISBN-13:9780385345828
ISBN-10:0385345828
Author:E. Skolnick
Publisher:Random House USA Inc
Imprint:Potter Craft
Format:Paperback
Number of Pages:208
Release Date:15 December 2014
Weight:268g
Dimensions:231mm x 165mm x 16mm
What They're Saying

Critics Review

Every once in a while I end up reading a book that should be read by almost everyone that I know - whether they actually need to or not.

Every once in a while I end up reading a book that should be read by almost everyone that I know – whether they actually need to or not. Video Game Storytelling: What Every Developer Needs to Know About Narrative Techniques (published by Watson-Guptill) is one of those books. [It] is a great resource not only for budding writers, but it should also serve as a very important reference for everyone who holds a position in the ever-expanding videogame industry.
– Toronto Thumbs

[This] book piqued our interest to an exceptional degree. ‘Video Game Storytelling: What Every Developer Needs To Know About Narrative Techniques’ is perfect for anyone who is a Developer, wants to get into game development, anyone who is a fiction writer, or anyone who wants to have a greater understanding and appreciation of the fictional game worlds we so much enjoy.
– Digital Mayhem Radio

I found it to be both interesting and entertaining, using real-life examples taken from very popular movies and games that most people will be readily familiar with. I feel that Evan Skolnick has a lot to share and I really wish I had the opportunity to attend one of his talks. I would recommend Video Game Storytelling to anyone involved in the game development process - or anyone hoping to get into game development.
– Game Vortex

If you’re the kind of gamer who likes to peek behind the curtain of video game development – and you don’t mind picking up a book once in a while – I recommend the new Video Game Storytelling by industry veteran Evan Skolnick. The book is aimed primarily at game developers, but it’s fascinating stuff for anyone interested in games as a storytelling medium.
– News & Observer

Skolnick broke down the basic structure of video game storytelling into various parts that highlighted the importance of each and how they could be applied to video games. There’s a lot of information that’s covered, but presented straight-forwardly with plenty of examples of how it was all used previously. Overall, I enjoyed this book and I recommend it to anyone who wants to read it.
– Our Thoughts Precisely

The reader is also introduced to the term ludology, or the study of games. Taken from the Latin verb ludere ‘to play’ it is used and expanded on to introduce even the more erudite terminology of, “ludonarrative harmony/dissonance.” Simply put, it describes how story can make or break the player’s gaming experience. It is worth buying the book just to read how Skolnick defines this with concrete examples from past and existing games.
– Gameindustry.com

About The Author

E. Skolnick

EVAN SKOLNICK brings a unique perspective to narrative experiences in games, with over twenty-five years of story and game development experience at world-class entertainment companies such as Marvel, Activision, and Lucasfilm. An international speaker and educator, he has conducted workshops on storytelling techniques for well over a thousand game development professionals. Skolnick’s work includes projects such as Star Wars 1313, Marvel- Ultimate Alliance 2, The Godfather- Five Families, Over the Hedge, Spider-Man 3, Spy Muppets, and many others. He lives in the San Francisco Bay Area with his wife and two sons.

Returns

This item is eligible for free returns within 30 days of delivery. See our returns policy for further details.