Emerging Genres by Gerald A. Voorhees - ISBN: 9798765125618
Hardcover
Explore evolving video game genres, their structures, and the player experience.

$170.99

  • Hardcover

    344 pages

  • Release Date

    8 January 2026

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Summary

This collection expands the analytical framework of digital games by exploring them through the lens of genre analysis—the evaluation of the structural designs that provide the framework for the player’s experience. Each chapter in this volume attends to a unique game genre that is newly emerged or revisited, and often new under-addressed in critical scholarship to theorize where games are situated currently and establish new ground in Game Studies for the future.

As …

Book Details

ISBN-13:9798765125618
Author:Gerald A. Voorhees, Joshua Call, Dr. Matthew Wysocki, Betsy Brey
Publisher:Bloomsbury Publishing Plc
Imprint:Bloomsbury Academic
Format:Hardcover
Number of Pages:344
Release Date:8 January 2026
Weight:560g
Dimensions:24mm x 142mm x 218mm
Series:Approaches to Digital Game Studies
A-Format
B-Format
Emerging Genres by Gerald A. Voorhees - ISBN: 9798765125618
142 × 218 mm
C-Format
A4
mm / in
What They're Saying

Critics Review

The study of genres seems to mirror the arrival of a new medium that makes audiences, academics, and producers rethink the idea and reconfigure their understanding of the way that genres speak through the text. Given that video games are the medium of our era, this text comprehensively catalogues emerging genres in a host of games and game genres. The essays in this collection will help fans and scholars alike tease apart our understanding of popular genres like horror games and new ones like cozy games. Conversely, the chapters explore the ways that genre conditions our understanding of the production of identities in and through the genre of a game. Importantly, the essays collected here will also provide scholars in other fields with new ways of understanding established genres through this important look at emerging ones. * Marc A. Ouellette, Associate Professor of Cultural & Gender Studies, Old Dominion University, USA *
What kinds of games are there? For those of us who care about games, the answer is thankfully always changing. This collection is a valuable spotlight that illuminates the dizzying and exciting contours of the bubbling edges of the digital games industry – the place where new genres coalesce. It is a fresh, forward-looking contribution to game studies that highlights games and how to make sense of them at a scale – genre – that allows for novel insights that push the boundaries of the field. * José P. Zagal, Professor Lecturing, University of Utah, USA *
Genre is troublesome wherever it is found, but this collection endeavours to establish a series of new frameworks to interpret it within Games Studies. Using a ‘min-max’ approach, these papers work to interrogate the placement of genre within games, questioning how it can be troublesome, powerful, complex and transgressive. * Esther MacCallum-Stewart, Professor of Games Studies, University of Staffordshire, UK *

About The Author

Gerald A. Voorhees

Josh Call is Professor of English at Grand View University, USA.

Betsy Brey is Instructor in Communication Arts at the University of Waterloo, Canada.

Gerald Voorhees is an Associate Professor of Communication Arts at the University of Waterloo, Canada.

Matthew Wysocki is Associate Professor at Flagler College, USA, where he is the Coordinator of Media Studies.

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