Learning C# by Developing Games with Unity 2019
Code in C# and build 3D games with Unity, 4th Edition
$89.09
- Paperback
342 pages
- Release Date
30 March 2019
Summary
Understand the fundamentals of C# programming and get started with coding from ground up in an engaging and practical manner
Key Features- Beginner’s guide to getting started with software development concepts from a macro level
- Leverage the power of the latest C# in solving the complex programming problems
- Learn to script and customize your 3D games and implement animation techniques to make them engaging
Learning to program in t…
Book Details
| ISBN-13: | 9781789532050 |
|---|---|
| ISBN-10: | 1789532051 |
| Author: | Harrison Ferrone |
| Publisher: | Packt Publishing Limited |
| Imprint: | Packt Publishing Limited |
| Format: | Paperback |
| Number of Pages: | 342 |
| Edition: | 4th |
| Release Date: | 30 March 2019 |
| Weight: | 644g |
| Dimensions: | 75mm x 93mm |

You Can Find This Book In
Harrison Ferrone
Harrison Ferrone was born in Chicago, IL, and raised all over. Most days, you can find him creating instructional content for LinkedIn Learning and Pluralsight, or tech editing for the Ray Wenderlich website. He holds various fancy looking pieces of paper from the University of Colorado at Boulder and Columbia College Chicago. Despite being a proud alumnus, most of these are stored in a basement somewhere. After a few years as an iOS developer at small start-ups, and one Fortune 500 company, he fell into a teaching career and never looked back. Throughout all this, he’s bought many books, acquired a few cats, worked abroad, and continually wondered why Neuromancer isn’t on more course syllabi.
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