Learning C# by Developing Games with Unity 2020
An enjoyable and intuitive approach to getting started with C# programming and Unity
$114.83
- Paperback
366 pages
- Release Date
21 August 2020
Summary
Get to grips with coding in C# and build simple 3D games with Unity from the ground up with this updated fifth edition of the bestselling guide
Key Features
- Understand C# programming basics, terminology, and coding best practices
- Put your knowledge of C# concepts into practice by building a fun and playable game
- Come away with a clear direction for taking your C# programming and Unity game development skills to the next level
Book Details
| ISBN-13: | 9781800207806 |
|---|---|
| ISBN-10: | 1800207808 |
| Author: | Harrison Ferrone |
| Publisher: | Packt Publishing Limited |
| Imprint: | Packt Publishing Limited |
| Format: | Paperback |
| Number of Pages: | 366 |
| Edition: | 5th |
| Release Date: | 21 August 2020 |
| Weight: | 700g |
| Dimensions: | 191mm x 235mm |

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Harrison Ferrone
Harrison Ferrone was born in Chicago, IL. Most days, you can find him creating instructional content for LinkedIn Learning or trying to learn something new. He holds various fancy looking pieces of paper from the University of Colorado at Boulder and Columbia College Chicago, and despite being a proud alumnus, most of these are stored in a basement somewhere. After a few years as an iOS developer at small start-ups, and one Fortune 500 company, he fell into a teaching career and never looked back. Throughout all this, he’s bought many books, acquired a few cats, worked abroad, and continually wondered why Neuromancer isn’t on more course syllabi.
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