Ouya Game Development by Example by Jack Donovan - ISBN: 9781849697224
Paperback
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Ouya Game Development by Example

RRP$70.38

$66.91

  • Paperback

    268 pages

  • Release Date

    2 April 2023

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Summary

“OUYA Game Development by Example” consists of different game application examples. No prior experience with programming is required. You will learn everything from scratch and will have an organized flow of information specifically designed for complete beginners. Using this book, you can get started with creating games without any game development experience. This book is perfect for anyone that wants to make video games but is unsure of where to start. It covers elements of game design, art, and programming comprehensively, and the engine used throughout all of the tutorials is very beginnerfriendly. No prior knowledge is assumed or required for the tutorials in this book.

Book Details

ISBN-13:9781849697224
ISBN-10:1849697221
Author:Jack Donovan
Publisher:Packt Publishing
Imprint:Packt Publishing Limited
Format:Paperback
Number of Pages:268
Release Date:2 April 2023
Weight:467g
Dimensions:14mm x 191mm x 235mm
A-Format
B-Format
C-Format
Ouya Game Development by Example by Jack Donovan - ISBN: 9781849697224
191 × 235 mm
A4
mm / in
About The Author

Jack Donovan

Jack Donovan is a game developer and a cofounder of Team Aurora Games, an independent game studio located in Burlington, Vermont. He founded Team Aurora Games with a group of his college peers because they wanted an outlet for crea. ve projects that could eventually evolve into fully marketable games. He has been coding games in the Unity game engine since 2010, and has been working with the OUYA console ever since the initial developer kit release in 2012. He programs primarily in C#, C++, ObjectiveC, and JavaScript. He has extensive experience in the DirectX, XNA, and Unity libraries and has developed his own homemade engines as well. He is also a passionate technical writer. He has contributed DIY/instructional articles to Wired.com and Popular Science magazine, covering several unique hardware and software projects. He studied at Champlain College, which he graduated from in May 2014 with a Bachelor of Science degree in Game Programming. When he’s not making games, he loves playing them with friends and discovering new ideas and concepts. He’s an avid music listener and coffee drinker, both of which helped make this book possible. He can be reached at , and all of his present and future projects can be found at teamauroragames.com.

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