Game Engine Architecture, 4th Edition by Jason Gregory - ISBN: 9781041162575
Paperback
Master AAA game engine subsystems: rendering, physics, audio, and more.
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Game Engine Architecture, 4th Edition

Volume II, Graphics, Motion, and Sound

RRP$151.97

$138.78

  • Paperback

    700 pages

  • Release Date

    22 April 2026

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Summary

In this new and improved fourth edition of the highly popular Game Engine Architecture, Jason Gregory draws on his two decades of experience at Midway, Electronic Arts and Naughty Dog to present both the theory and practice of game engine software development. In this book, the broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated.

The fourth edition offers …

Book Details

ISBN-13:9781041162575
ISBN-10:104116257X
Author:Jason Gregory
Publisher:Taylor & Francis Ltd
Imprint:CRC Press
Format:Paperback
Number of Pages:700
Edition:4th
Release Date:22 April 2026
Weight:1.58kg
Dimensions:42mm x 180mm x 254mm
A-Format
B-Format
C-Format
Game Engine Architecture, 4th Edition by Jason Gregory - ISBN: 9781041162575
180 × 254 mm
A4
mm / in
About The Author

Jason Gregory

Jason Gregory has worked as a software engineer in the games industry since March 1999, and as a professional software engineer since 1994. He got his start in game programming at Midway Home Entertainment in San Diego, where he worked on tools, engine technology and gameplay code for *Hydro Thunder*™ 2 (arcade). He also wrote the PlayStation® 2/Xbox animation system for *Freaky Flyers*™ and Crank the Weasel.

In 2003, Jason moved to Electronic Arts Los Angeles, where he worked on engine and gameplay technology for *Medal of Honor:*™ Pacific Assault and served as a lead engineer on the Medal of Honor:™ Airborne project.

Jason is currently a Lead Programmer at Naughty Dog Inc., where he and his team are working on an exciting new game title for PlayStation® 5. He also developed engine and gameplay software for Naughty Dog’s *Uncharted: Drake’s Fortune*™, *Uncharted 2: Among Thieves*™, *Uncharted 3: Drake’s Deception*™, *Uncharted 4: A Thief’s End*™, *Uncharted: The Lost Legacy*™, *The Last of Us Part I*™ and *The Last of Us Part II*™ for PlayStation® 5, PlayStation® 4, PlayStation® 3, and PC.

Jason has also developed and taught courses in game technology at the University of Southern California.

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