Paperback
Video games aren’t damaging; they’re life-saving digital escapes and healers.

Checkpoint

How Video Games Power Up Minds, Kick Ass and Save Lives

$25.47

  • Paperback

    288 pages

  • Release Date

    18 November 2021

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Summary

You’re probably familiar with tired clichés around gaming culture in the media… that video games are violent and damaging. That they’re for children, or society’s outcasts; for the lazy and those without purpose. Joe Donnelly is here to tell you that video games, in fact, save lives. They saved his.

Inspired by his own experience navigating depression following a tragic personal loss, Checkpoint reflects on the comforting and healing effect that entering into new digital worl…

Book Details

ISBN-13:9781912489572
ISBN-10:1912489570
Author:Joe Donnelly
Publisher:404 Ink
Imprint:404 Ink
Format:Paperback
Number of Pages:288
Release Date:18 November 2021
Weight:256g
Dimensions:129mm x 198mm
A-Format
B-Format
Checkpoint by Joe Donnelly - ISBN: 9781912489572
129 × 198 mm
C-Format
A4
mm / in
About The Author

Joe Donnelly

Joe Donnelly is a Glaswegian journalist, writer, video games enthusiast and mental health advocate. He has written about both subjects’ complex intersections for The Guardian, New Statesman, VICE, PC Gamer and many more, and believes the interactive nature of video games makes them uniquely placed to educate and inform. His book Checkpoint considers the intersections of video games and mental health.

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