Video Games as Ecomedia by Melissa Bianchi - ISBN: 9798765149508
Hardcover
Games as ecomedia: understanding environmental crises and solutions.
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Video Games as Ecomedia

Nature, Design, Play

RRP$200.00

$169.99

  • Hardcover

    272 pages

  • Release Date

    21 January 2027

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Summary

Video Games as Ecomedia posits that digital games are potent examples of “ecomedia”—media that engage with the complex relationships between technology, culture, and the environment.

By delving into the intricate intersection of these spheres across a wide range of video games, this collection offers a crucial, fresh lens for game studies, particularly in the context of the Anthropocene.

The authors utilize diverse frameworks from ecocriticism, design thinking…

Book Details

ISBN-13:9798765149508
Author:Melissa Bianchi
Publisher:Bloomsbury Publishing Plc
Imprint:Bloomsbury Academic
Format:Hardcover
Number of Pages:272
Release Date:21 January 2027
Dimensions:140mm x 216mm
Series:Approaches to Digital Game Studies
A-Format
B-Format
Video Games as Ecomedia by Melissa Bianchi - ISBN: 9798765149508
140 × 216 mm
C-Format
A4
mm / in
About The Author

Melissa Bianchi

Melissa Bianchi is Associate Professor in Nova Southeastern University’s Department of Communication, Media, and the Arts, USA, where she teaches writing, media, and game studies courses. Her scholarship about video games and ecocriticism includes essays appearing in edited collections such as Ecogames (2024), Mediating Nature (2020), Digital Environments (2017), and more.

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