Paperback
“Building games and apps with Google Daydream and Unity”–Cover.

Google Daydream VR Cookbook

Building Games and Apps with Google Daydream and Unity

$82.98

  • Paperback

    384 pages

  • Release Date

    15 November 2018

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Summary

The new Google Daydream platform enables you to deliver advanced virtual reality games on a wide spectrum of modern Android devices. Now for the first time, there’s a comprehensive deep dive into Daydream for every Android developer and designer. Multi-award-winning VR developer Sam Keene takes a hands-on approach, leading you through all aspects of the Daydream framework and SDK, with step-by-step tutorials and advice for building pro-quality VR games. Keene presents an extensive library …

Book Details

ISBN-13:9780134845517
ISBN-10:013484551X
Author:Sam Keene
Publisher:Pearson Education (US)
Imprint:Addison Wesley
Format:Paperback
Number of Pages:384
Release Date:15 November 2018
Weight:460g
Dimensions:14mm x 176mm x 230mm
Series:Game Design
A-Format
B-Format
Google Daydream VR Cookbook by Sam Keene - ISBN: 9780134845517
176 × 230 mm
C-Format
A4
mm / in
About The Author

Sam Keene

Sam Keene is a San Francisco–based Australian who works as a Senior User Experience Engineer at Google. His work focuses on virtual and augmented reality platforms. As a kid in the late ’80s, he started programming on a Commodore 64 and has worked professionally as a mobile software engineer and interaction designer for more than a decade. Sam has lectured in Interactive Media at the Royal Melbourne Institute of Technology, and his work has won numerous industry accolades including Gold Cannes Lions, IxDA, D&AD, and One Show awards. He now spends most of his spare time with his wife and daughter collecting records, skateboarding, and when possible, playing early ’90s arcade games.

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